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MC 1.8.x

Ambience

Sounds that randomly play in the enviroment or during specific cases (i.e. raining)

  AMBIENCE_CAVE
  AMBIENCE_RAIN
  AMBIENCE_THUNDER

Blocks

Sounds that Blocks make when interacting with them

  ANVIL_BREAK
  ANVIL_LAND
  ANVIL_USE
  CHEST_CLOSE
  CHEST_OPEN
  DIG_GRASS
  DIG_GRAVEL
  DIG_SAND
  DIG_SNOW
  DIG_STONE
  DIG_WOOD
  DIG_WOOL
  DOOR_CLOSE
  DOOR_OPEN
  GLASS
  LAVA
  LAVA_POP
  NOTE_BASS
  NOTE_BASS_DRUM
  NOTE_BASS_GUITAR
  NOTE_PIANO
  NOTE_PLING
  NOTE_SNARE_DRUM
  NOTE_STICKS
  PISTON_EXTEND
  PISTON_RETRACT
  PORTAL
  WATER
  WOOD_CLICK

Entity

Sounds made by entities

  ARROW_HIT
  BAT_DEATH
  BAT_HURT
  BAT_IDLE
  BAT_LOOP
  BAT_TAKEOFF
  BLAZE_BREATH
  BLAZE_DEATH
  BLAZE_HIT
  CAT_HISS
  CAT_HIT
  CAT_MEOW
  CAT_PURR
  CAT_PURREOW
  CHICKEN_EGG_POP
  CHICKEN_HURT
  CHICKEN_IDLE
  CHICKEN_WALK
  COW_HURT
  COW_IDLE
  COW_WALK
  CREEPER_DEATH
  CREEPER_HISS
  DONKEY_ANGRY
  DONKEY_DEATH
  DONKEY_HIT
  DONKEY_IDLE
  ENDERDRAGON_DEATH
  ENDERDRAGON_GROWL
  ENDERDRAGON_HIT
  ENDERDRAGON_WINGS
  ENDERMAN_DEATH
  ENDERMAN_HIT
  ENDERMAN_IDLE
  ENDERMAN_SCREAM
  ENDERMAN_STARE
  ENDERMAN_TELEPORT
  FIREWORK_BLAST
  FIREWORK_BLAST2
  FIREWORK_LARGE_BLAST
  FIREWORK_LARGE_BLAST2
  FIREWORK_LAUNCH
  FIREWORK_TWINKLE
  FIREWORK_TWINKLE2
  GHAST_CHARGE
  GHAST_DEATH
  GHAST_FIREBALL
  GHAST_MOAN
  GHAST_SCREAM
  GHAST_SCREAM2
  HORSE_ANGRY
  HORSE_ARMOR
  HORSE_BREATHE
  HORSE_DEATH
  HORSE_GALLOP
  HORSE_HIT
  HORSE_IDLE
  HORSE_JUMP
  HORSE_LAND
  HORSE_SADDLE
  HORSE_SKELETON_DEATH
  HORSE_SKELETON_HIT
  HORSE_SKELETON_IDLE
  HORSE_SOFT
  HORSE_WOOD
  HORSE_ZOMBIE_DEATH
  HORSE_ZOMBIE_HIT
  HORSE_ZOMBIE_IDLE
  IRONGOLEM_DEATH
  IRONGOLEM_HIT
  IRONGOLEM_THROW
  IRONGOLEM_WALK
  MAGMACUBE_JUMP
  MAGMACUBE_WALK
  MAGMACUBE_WALK2
  MINECART_BASE
  MINECART_INSIDE
  PIG_DEATH
  PIG_IDLE
  PIG_WALK
  SHEEP_IDLE
  SHEEP_SHEAR
  SHEEP_WALK
  SILVERFISH_HIT
  SILVERFISH_IDLE
  SILVERFISH_KILL
  SILVERFISH_WALK
  SKELETON_DEATH
  SKELETON_HURT
  SKELETON_IDLE
  SKELETON_WALK
  SLIME_ATTACK
  SLIME_WALK
  SLIME_WALK2
  SPIDER_DEATH
  SPIDER_IDLE
  SPIDER_WALK
  VILLAGER_DEATH
  VILLAGER_HAGGLE
  VILLAGER_HIT
  VILLAGER_IDLE
  VILLAGER_NO
  VILLAGER_YES
  WITHER_DEATH
  WITHER_HURT
  WITHER_IDLE
  WITHER_SHOOT
  WITHER_SPAWN
  WOLF_BARK
  WOLF_DEATH
  WOLF_GROWL
  WOLF_HOWL
  WOLF_HURT
  WOLF_PANT
  WOLF_SHAKE
  WOLF_WALK
  WOLF_WHINE
  ZOMBIE_DEATH
  ZOMBIE_HURT
  ZOMBIE_IDLE
  ZOMBIE_INFECT
  ZOMBIE_METAL
  ZOMBIE_PIG_ANGRY
  ZOMBIE_PIG_DEATH
  ZOMBIE_PIG_HURT
  ZOMBIE_PIG_IDLE
  ZOMBIE_REMEDY
  ZOMBIE_UNFECT
  ZOMBIE_WALK
  ZOMBIE_WOOD
  ZOMBIE_WOODBREAK

Player

Sounds that the player character makes

  BURP
  DRINK
  EAT
  ITEM_BREAK
  LEVEL_UP
  ORB_PICKUP
  PORTAL_TRAVEL
  PORTAL_TRIGGER
  SUCCESSFUL_HIT

Misc

Sounds that don't match any of the other categories

  CLICK
  EXPLODE
  FALL_BIG
  FALL_SMALL
  FIRE
  FIRE_IGNITE
  FIZZ
  FUSE
  HURT_FLESH
  ITEM_PICKUP
  SHOOT_ARROW
  SPLASH
  SPLASH2
  STEP_GRASS
  STEP_GRAVEL
  STEP_LADDER
  STEP_SAND
  STEP_SNOW
  STEP_STONE
  STEP_WOOD
  STEP_WOOL
  SWIM